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Old Aug 08, 2005, 04:47 PM // 16:47   #21
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Quote:
Originally Posted by twicky_kid
they are not dumb. I rushed my ele to drok at lvl 5 and discovered why they are there.

No skill points I couldn't buy the higher skills and go own the lower lvls. I think it is an excellent idea to keep the game in balance (as much as possible).
Ok that makes no friggen sense, If I wanted to do that I would complete the first 3 missions make it to level 5, at which time I would have about 10 Skill points, and could pay someone to run me around to the higher level places and do exactly what your talking about. 10 Skill Points or 1000 Skill Points wouldn’t matter in your scenario. Besides all the skills are suppose to be BALANCED so just because your getting them in a higher level place doesn’t mean they are more powerful.


Quote:
Originally Posted by Eder
Yes, I'm sure the game is totally not enjoyable since you can't get every single skill after playing an hour a day for three months.
LOL I never said anything like that. I’m not asking for an UAS button, I just want to go out and do the fun parts of the game (collecting elite skills) without having to do the boring repetitive crap (grinding mindlessly for skill points). Doesn’t it say on the box that was the case?

/rant

Last edited by Stur; Aug 08, 2005 at 04:51 PM // 16:51..
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Old Aug 08, 2005, 04:54 PM // 16:54   #22
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hmmm. skills pts for me is just gathering "dust" in the menu.
I mean for pve I mostly get only skills I want for a build and leave the rest for emergencies. So, I have a ton left over.

also. @ lvl 20 its pretty ez to get skill pts bcuz, you can pretty much own/solo anything at the higher lvl areas (depending your own build i guess).
ie. most desert monsters give you 100/+ exp. per kill and are not hard to kill.
but i guess if anyones not into the solo thing or grind, would dislike the skill pt system.

or you could do over the ezier missions for that 1k exp, but personally, I think its much quicker to "farm" skill pts.

/meh
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Old Aug 08, 2005, 04:55 PM // 16:55   #23
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Quote:
Originally Posted by Drakron
Remenber, Guilds Wars is about skill and not hours spend.

This is something that is so commonly misinterpreted and misquoted.

The actual promotional information(at least the examples I have seen) says something like: Guilds Wars is MORE about skill and not hours spent

If you want every single skill you have to work for it, but there are so many skills given free in quests and there is plenty of skill points without grinding exp if you just choose the ones you actually need. It is fine how it is.. not signed.
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Old Aug 08, 2005, 05:04 PM // 17:04   #24
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Quote:
Originally Posted by coleslawdressin
This is something that is so commonly misinterpreted and misquoted.

The actual promotional information(at least the examples I have seen) says something like: Guilds Wars is MORE about skill and not hours spent

If you want every single skill you have to work for it, but there are so many skills given free in quests and there is plenty of skill points without grinding exp if you just choose the ones you actually need. It is fine how it is.. not signed.
We have no problem working for it, but it isn't work after you beat the game. It's mindless boring grind that no one wants to do. If you call that work, you must have an easy fracking job.
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Old Aug 08, 2005, 05:04 PM // 17:04   #25
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I agree usage of skillpoints should be broadened. E.g: buy an Elite Skill for (5? 10? 20?) skillpoints would make it much more interesting to continue after level 20. Or pay skillpoints to craft an item with +1 in an attribute (no stacking).
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Old Aug 08, 2005, 05:15 PM // 17:15   #26
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Quote:
Originally Posted by coleslawdressin
This is something that is so commonly misinterpreted and misquoted.
Back of the box says:

"You'll Prove your worth with every battle as skill and not hours played, decides your fate"

Quote:
The actual promotional information(at least the examples I have seen) says something like: Guilds Wars is MORE about skill and not hours spent
Let me put this way, if I go pick up promotional information we will have a field way with how the game we are playing is not the same as promised on said material.

Quote:
If you want every single skill you have to work for it, but there are so many skills given free in quests and there is plenty of skill points without grinding exp if you just choose the ones you actually need. It is fine how it is.. not signed.
Thats bullshit, skills eventually stop being offered as a reward and must be brought from NPC skill trainers.

Also I dont exactly HAVE a choice of what skill I want as a reward so I ... can I play a hydromancer or a beastmaster right at the start or am I forced to look for the skills I need for my build from skill trainers.
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Old Aug 08, 2005, 05:17 PM // 17:17   #27
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Price of Failure... Thats all I have to say... Price of Failure.
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Old Aug 08, 2005, 05:23 PM // 17:23   #28
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Also I dont exactly HAVE a choice of what skill I want as a reward so I ... can I play a hydromancer or a beastmaster right at the start or am I forced to look for the skills I need for my build from skill trainers.
I agree with this part because as an Ele-expert (3 builds dedicated to the art), it does SUCK to be forced a certain way through most of the beginning portions of the game (including postsearing). I realize they're giving us more dmg spells to assist with killin in Pre-Searing since we don't have the henchies option or larger groups, but they could open it up a bit more once you cross over.
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Old Aug 08, 2005, 05:24 PM // 17:24   #29
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Quote:
This is something that is so commonly misinterpreted and misquoted.
http://www.gamespot.com/pc/rpg/guild...w_6101982.html

Listen to it.

-Diomedes
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Old Aug 08, 2005, 05:32 PM // 17:32   #30
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For some reason I have all my skills unlocked from quests and skill NPC. and both my level 20 characters have 20'ish skill points unused
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Old Aug 08, 2005, 05:38 PM // 17:38   #31
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Quote:
Originally Posted by ManadartheHealer
I use my Mo/W for farming, and get a new skill point on him about every hour or so of farming.

It's not really a problem for me
Not everyone wants to be Old MacDonald.
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Old Aug 08, 2005, 06:18 PM // 18:18   #32
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Quote:
Originally Posted by Stur
I’m not asking for an UAS button, I just want to go out and do the fun parts of the game (collecting elite skills) without having to do the boring repetitive crap (grinding mindlessly for skill points). Doesn’t it say on the box that was the case?
That's my point though... the only reason you'd ever need to grind is if you want to have *all* the skills in the game. But you don't need to... A full skillset is as useful as FoW armor.

When the box says this is a game about skill and not hours played, what it means is that even if you're 20 skills short of a full set, your character is basically just as powerful as the guy who plays 24/7's. And that much is true.

The box does not mean "in this game, it's easy to get everything" - it means "in this game, even if you don't play enough boring repetitive crap to get everything, you won't get owned in PvP or outdamaged in PvE like you would in a typical grind MMORPG".

The whole "I play 2 hours a day and can't get <insert something you want here>, so the box lied!" argument doesn't hold any water.

Last edited by Eder; Aug 08, 2005 at 06:22 PM // 18:22..
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Old Aug 08, 2005, 06:42 PM // 18:42   #33
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I get a skill point roughly every half hour when I farm.
And I usually only farm for half an hour at a time. It gets boring.

I only farm to keep up with the rediculous prices right now, by the way. And I don't overprice things I sell. Once things die down I won't be farming as much as I do.

Actually, the rediculous prices are what KEPT me farming. I started so I could rebuild a little bit of the great wealth I had swindled purchasing lots of 15k armour for my ascended characters XD
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Old Aug 08, 2005, 06:53 PM // 18:53   #34
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Skill points are very easy to obtain as a farming class such as a Warrior, Monk, or Elementalist. My warrior can earn many skill points in an hour doing a simple farming runs. If you really need skill points fast, just use all the gold you earn on those runs on experience scrolls (and also use any scrolls you find while farming) and you will soon have more skill points than you can spend. I definitely see the purpose of the skill point system. It makes it valuable to do the quests that give skills. Otherwise, everybody would skip the quests and buy the skills, because a 3 minute griffon run can buy you a few skills, whereas a 30 min quest will get you 1 or 2 skills. Also, because using skill points makes skills more expensive to buy, it ensures that someone cannot unlock everything in one day with a farming character.

The system is far from perfect though, because some characters like Mesmers, Necros, and Rangers clearly have a much harder time getting the skill points than Warriors, Monks, and Elementalists (once again, the Mesmers, Necros, and Rangers get shafted, I can't wait for the day where they get their revenge, lol).
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Old Aug 08, 2005, 07:01 PM // 19:01   #35
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Quote:
Originally Posted by White Designs
I hope you're being sarcastic. All the skill in the world isn't going to make you useful to your team running that premade Paladin build in Tombs or GvG.
One of my guild's monks is using the same build that his level 8 post-searing ascalon character has to do GvG with us, yet still the team's main problem is in paying attention to team chat, calls and the mini map; not becuase our monk doesn't have Succor or Peace and Harmony or some other random skills.

Sure, they're fun to experiment with and some of those skills can really help your build, but it isn't required.

What I -do- think is the only basis for the "They lied about the skill, not hours played" thing is weapon upgrades. And then, if you're using a wand who even cares??
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Old Aug 08, 2005, 09:34 PM // 21:34   #36
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You don't need to farm to get skill points. Just do a few quests in UW/FoW. Especially FoW - the first quest is very simple and gives you 5k exp. The second one (wailing lord) is not difficult either as long as everyone knows what they are doing, and it gives you 10k exp. That's 15k exp just from the first two quests and you will probably get an obsidian shard or two on the way. It's a lot more fun than farming, too.
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Old Aug 08, 2005, 09:46 PM // 21:46   #37
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Quote:
Originally Posted by Sagius Truthbarron
One of my guild's monks is using the same build that his level 8 post-searing ascalon character has to do GvG with us, yet still the team's main problem is in paying attention to team chat, calls and the mini map; not becuase our monk doesn't have Succor or Peace and Harmony or some other random skills.
I don't think his lack of elites helps.

Also, for players other than your monk, what happens when you change your build?

-"OK, for this next build, we need X, Y, and Z."
-"Err, I don't have skills 1, 2, 6, or 7 on X, and everything except the rez sig on Y."
-"OK, can you play Z then?"
-"I guess..."
-"Hey, I'm missing most skills on X and Y too, what do I play?"
-"Uhh... can you make a half-assed X?"
-"...fine..."

-"That didn't go so well."
-"It's pretty obvious we can't rely on Throw Dirt to take out Warriors for very long. X, can you bring Soothing Images?"
-"Don't have it."
-"Sympathetic Visage?"
-"That either."
-"Can you go make a R/N and carry Shadow of Fear?"
-"Well, I don't have Poison Arrow unlocked, so I'd have to drop it to switch from this modded R/Me premade."
-"..."
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Old Aug 08, 2005, 10:51 PM // 22:51   #38
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I took my time, did the skill-giving quests, and when I ascended, I had 36 skill points available for my usage. When I started doing some farming, I noticed I would get 248 exp for each guy I killed, sometimes 300. You only have to farm for about 30 minutes solo to get a skill point. Quit whining about someting so fundementally built into the game. And if you are complaining about not having enough then that's your OWN DAMN FAULT. You have no one else but yourself to blame, because YOU SPENT THEM ON SHIT YOU COULD HAVE GOTTEN FROM A QUEST!

I know that's not one of my best posts, but I'd rather here you whining about SS or Spikers than skill points.
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Old Aug 08, 2005, 10:57 PM // 22:57   #39
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When I had my first character I noticed in advance the rate at which I earned skill points vs. the number of skills available at the trainers was different. That forced me to think carefully about what skills to "buy."

On the other hand, I know people who grabbed every skill from the trainer in alphabetical order - without any concept or plan for their future build. Of course, they ran out of skill points in no time and became frustrated when they saw a nifty new skill but were bankrupt of skill points.

Bottom line is that the current system encourages a smart player to select skills with care and foresight.
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Old Aug 08, 2005, 11:01 PM // 23:01   #40
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I really don't see a problem with skill points or the accumulation of them. Granted my highest level character is only at Thunderhead keep and hasn't changed her secondary profession. I've looked over what skills she has left to get in order to have all the skills for her primary and secondary profession and it seems very reachable. I have several missions, explorable areas, and UW/FoW quests left to gain the neccessary exp/skill points. I'm not feeling any need to grind.
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